Witcher 3: Wild Hunt - Blood and Wine
Divinity: Original Sin 2
Resident Evil 2 Remake
God of War (2018)
Red Dead Redemption 2
Uncharted 4: A Thief's End
Ori and The Blind Forest: Definitive Edition
Dark Souls III
Detroit: Become Human
Super Seducer 2
What Remains of Edith Finch
Horizon: Zero Dawn
Crash Bandicoot N. Sane Trilogy
Gwent: The Witcher Card Game
Banner Saga 2
Night In The Woods
Final Fantasy 9
Tales of Berseria
Thronebreaker: The Witcher Tales
Pillars of Eternity 2: Deadfire
BioShock: The Collection
Endless Space 2
Planescape: Torment: Enhanced Edition
Into the Breach
Salt and Sanctuary
Hearts of Iron IV
Heavy Rain: Remastered
Resident Evil Zero HD Remaster
Elder Scrolls V: Skyrim Special Edition
Shadow Tactics: Blades of the Shogun
Titan Quest Anniversary Edition
Evil Within 2
Pillars of Eternity: The White March - Part 2
Forza Horizon 3
FAR: Lone Sails
Hellblade: Senua's Sacrifice
Legend of Zelda: Breath of the Wild
Deus Ex: Mankind Divided
Wolfenstein 2: The New Colossus
Ratchet & Clank
Final Fantasy XV
Way Out, A
Mortal Kombat XL
Hyper Light Drifter
Resident Evil 7: biohazard
Dark Souls III: Ashes of Ariandel
Total War: Warhammer
Banner Saga 3
Uncharted: The Lost Legacy
Gravity Rush 2
This War of Mine: The Little Ones
Homeworld: Deserts of Kharak
Call of Duty: Modern Warfare Remastered
Dying Light: The Following
Bulletstorm: Full Clip Edition
Dark Souls III: The Ringed City
Torment: Tides of Numenera
XCOM 2: War of the Chosen
Ash of Gods: Redemption
This Is the Police
World of Warcraft: Legion
Stellaris Late Game Fleet Battles
This is a video showing what Fleet Battles Look like toward the end of the game. As you can see, it's massive and there is a lot of destroyed ships wreck arround. Enjoy =D
The Fallen Empire ship designs are extremely ludicrous. You want to DECREASE the exposed surface area not MAXIMIZE the amount of exposed surface area.
I think the sound effects could be vastly improved. Considering these are some big ass ships, the weapons firing should have a lower, deeper tone.
one of my greatest moment in stellar is when my 100k fleet fought against waves of 40k scourge fleets. it was so fun and cool. enormous fleets, i burned their entire fleets to dust with hundreds of tachyon lances
To be honest, I feel like this games fleet battles leave much to be desired.
Here's the strategy I would use, I would probably have a band of large armored to the teeth ships lead the way and take most of the punishment while my smaller more dangerous ships out flank the enemy by going around and hit them from the back or sides
Imagine the happy scavengers after one of these battles...
Only thing I dislike about futuristic games is that even the smallest ships use lasers.. It makes a battle look silly if there are too many of them. I think the smaller ships should use something else that does not take so much screen space and largest ships only to use those lasers. It doesn't look epic if everything is the same almost.
BZZ BZZZ BZZ BZZZ BZZZ BZ BZZZ BZZ BZZZ BZZ BZZZ BZZZ BZ BZZZBZZ BZZZ
is this a good game, I'm looking for something to play when my exams finish
Its a shame the game cant have 64bit and multi core support its unplayable for me. The slow late game is too much.
How do I make my ships look like yours?
Such a great game. Dev diary they posted has some goodness in it. Wish more companies handled road maps and the community like PDX does.
by 2341 I had a 344k fleet power with no cheats
I have 200k fleets...
It must have been really hard to make giant space battles look this dull & uninteresting.
H . N
it online game..?
What is the game called
Psssshhh, I just had my 1 million power fleet fight 2 waves of 1 million power enemy fleets and won. Better long range weapons beats a diverse fleet composition any day.
Sorry I didn't understand shit lol... But I need to ask: Does this game allow you to outmaneuver (or have a better strategy) and so you win a battle with a inferior army like you can do in Total War games?
You make your fleets out of cruisers and battleships only. No wonder why you lost so much....